Spell
ContinuousConstellar Belt
Archetype:
Constellar
View:
3591
The activation of LIGHT monsters' effects cannot be negated.
Constellar Belt — Power Evaluation
Final Score: 46 ± 8 · Confidence: Medium
- Intrinsic: 45 · Deck: 47 · Meta: provisional
- Primary role: Utility · Secondary: Negation/Interaction
Why it scores here
Constellar Belt is a Continuous Spell whose only verified text is that activations of LIGHT monsters' effects cannot be negated. It converts nothing on its own: there are no recorded boards, no card advantage, and no body or material value. Its score comes from being a narrow, cheap, low-copy protection piece that 48 sampled decks run across 18 archetypes at about 1.5 copies each. High stats and the card's view count earn no points.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Run in 48 of 48 sampled decks at 1.46 copies on average, but no searcher or hand-route evidence exists (observed; route quality inferred). |
| Combo & Conversion | 20 | No combo boards are recorded and the text builds no board or extra bodies (verified text; no combo evidence). |
| Resource Economy | 30 | No draw, search, banish or refuel text, so no card advantage is shown (verified text). |
| Effect & Interaction | 40 | Gives protection against negation for LIGHT monster effects, not disruption of the opponent (verified text; scope inferred). |
| Material Utility | 10 | Spell card with no material or level role (verified). |
| Resilience & Flexibility | 40 | Sits on the field as a Continuous Spell and can be removed by backrow or spell removal (inferred). |
| Deck-Building Efficiency | 70 | Average 1.46 copies, a single slot, and no garnet or lock restriction in the text (observed deck stats; verified text). |
Calculation
Weight profile: Utility / no clear role (default) weights. Intrinsic ≈ 45, Deck ≈ 47, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Keeps LIGHT monster effects live through opposing negation (verified text)
- Run in 48 sampled decks across 18 archetypes, so the role is practical and not niche (observed)
- Cheap single-slot card at about 1.5 copies on average (observed)
Weaknesses
- Narrow scope: protects only LIGHT monsters' effects (verified text)
- No combo evidence, so its conversion value is text-only (data gap)
- Adds no board, card advantage or material value of its own (verified text)
Counters / choke points
- Removal of Continuous Spells or backrow (inferred)
- Non-LIGHT monsters, which the text does not protect (verified text)
Best use
Utility / anti-negate protection for LIGHT monster effects. Decks: LIGHT-heavy Lightsworn, Constellar, Tellarknight and Cipher lists. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: activation of LIGHT monsters' effects cannot be negated; Card type: Continuous Spell; Decks: 48 total, 18 distinct archetypes, average 1.46 copies
- Observed: Ran in 48 of 48 sampled decks; Top partners include Constellar Ptolemy M7 and Called by the Grave at 41.7% each
- Inferred: Protection value is real only when the opponent holds negation; Sits in the Spell/Trap zone and can be removed by backrow or spell removal
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no searcher or hand-route evidence for accessibility






